Inelastic Collisions
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| Launch using the rubber band | Projectile on left, target on right | Scale | Timer |
The two objects are referred to as projectile (one that is given a velocity - the one with the pin in front) and target (one that is initially stationary - one that the pin of the projectile goes into).
n Place the timer flag into the receptacle on the top of the projectile.
n Pull the projectile all the way back against the rubber bands and release it.
n Calculate the velocity of the projectile using the timer- set to gate. Do this 3 times to get an average velocity
n Place the target appropriately as discussed in class
n Time the projectile-target combination to get a velocity
n Gather any other data need to accomplish the requirement.
n Compare the momentum before and after the inelastic collision
n All data collected - in a neat and easily understandable format
n Placement of the projectile and target and rationale
For determination of velocity
For use after the collision
n The results of your calculations
1. Problem statement: Clear statement of what you are
trying to do
2. Hypothesis: Suggested explanation of the observed
phenomenon
5. Analysis of the data: What the data means
6. Conclusion:
c. Suggestions for future work in this area.
