Robotics C++ Physics II AP Physics B Electronics Java Astronomy Other Courses Summer Session  

Schedule

 

References

1. OpenGL Programming Guide, Schreiner, Woo, Neider, Davis: Address for Electronic copy provided, notes and sample code provided by instructor

2. Beginning OpenGL Game Programmng, Dave Astle, Kevin Hawkins: Purchased by student, notes and sample code provided by instructor

3. DirectX and Milkshape: Software, notes, and sample code provided by instructor

 

 January 

Week

Chapter

Reference

Topic

1

1

1

Introduction

2

2

1

Creating a Simple Application

3

3,4

1

OpenGl States and Primitives, Viewing, Color

4

5

1

Lighting

 February 

Week

Chapter

Reference

Topic

1

6

1

Lighting

2

7

1

Blending, Fog, Display Lists

3

8

1

Pixels, Bitmaps, Fonts, Images

4

9

1

Texture Mapping

 March 

Week

Chapter

Reference

Topic

1

1, 2, 3, 4

2

Introduction, Simple Application, States-Primitives, Transformations-Matrices

2

5, 6, 7, 8

2

Color, Lighting, Blending, Fog, Images, Texture Mapping, OpenGL Extensions

 April 

Week

Chapter

References

Topic

1

MilkShape 1.8.4

3

3D Objects

2

MilkShape 1.8.4

3

3D Objects

3

     

4

     
 May 

Week

Chapter

References

Topic